Joy the DM 05/14/2024 (Tue) 16:18 No.4284 del
>>4283
>Uh uhhhhh thank you Ashley why did you waste your precious funds on me?
>''Yulya thinks of a polite way of telling Ashley that a healers kit is pointless for her because she can do the same with a cantrip and her backpack is already filled to the brim. She still decides to keep it for now to respect Ashleys feelings

Ashley will respond once Alice posts but in SheShe's run and in mine now that you have the kit, magic can heal without any physical intervention but if a deep wound (from critical hit) is healed without first using a healer's kit, it will form a scar. So you do have spells like Spare the Dying and Cure Wounds, but without additional treatment with a healer's kit it will form a scar only healable with a 7th tier regenerate or many years, it may cause a permanent drop in charisma or a permanent pain. So although you don't have proficiency in healer's kit, you do have advantage in it so you can use it. 1 successful action will close wounds and stabilize where as your cantrip only stabilize.

For the sake of simplicity, outside of combat it is assumed you use the kit and if you attempt to heal a deep wound to full health in combat and forget, I will weave it in the story to say you did use it. So now that you remember that, you could be more appreciative if you choose.

To summererize critical hits, they can stagger with blunt weapons, cause deep wounds with piercing or slashing weapons, cause one level of exhaustion per encounter, cause double damage, and always hit regardless of AC.