Anonymous
02/18/2020 (Tue) 14:08:55
No.32875
del
If you don't want to talk then at least listen but don't roll over your eyes if I end up saying something obvious. I need to establish a context.
So boards like /aM/ are basically sorta turn-based multiplayer improvisational comedy. We're like kids in a playground toying with bulding blocks. We don't see each other but each time you visit the playground the structures built so far are a little different. It's exciting to see how what you've built or added gets expanded upon and if it works out as if someone else read your mind or better yet exceeded your expectations then the fun becomes intoxicating.
Imagine one day there's this new kid on the block. He's not doing too well but you dismiss that because it would be ridiculous to expect anyone to understand the intricacies of toying with building blocks straight away, nuff said. He's building misfit structures that spoil the composition, adds pieces to existing ones that cannot be expanded upon less you'd have the whole thing fall apart and straight up destroys some of them. You try to reach him somehow by offering him building challenges that would simultaneously serve as tutorials hoping he gets it but nothing gets through to him. It's almost like he never wanted to have fun to begin with and is screwing your playground on purpose. Imagine that continues for 2 bloody years.